Further logic gates for 2017

In the first of the 2017 logic gate series I described a map hack that creates a multi-way switch, where a gate can be switched between two or more outputs (one of which might not have a target) and then the chosen output be triggered. Today we will look at ways of connecting two or three of these switches together, to make the AND gate, OR gate, and the XOR gate. Continue reading

Masquerading as a door

MissBubbles asked on func_ if it’s possible to create a func_door which inflicts damage when touched – as opposed to just when it is blocked by an entity. func_door is notoriously resistant to map hacks because its spawn function is extremely busy, which locks down lots of the traditional routes to creating a map hack. Challenge accepted! Continue reading