Contents
General
- Worldspawn
- Monster Spawning
- Corpse Removal
- Item Respawning
- External Models
- Multiple Targetting
- Coop Configuration
- Point Triggers
- Customizeable Obituaries
- Environment Variables
- Commands
- Packaging Maps
Monsters
- Bob
- Rocketeer
- Defender
- Pyro
- Eliminator
- Centroid
- Sentinel
- Edie
- Flak Ogre
- Voreling
- Flying Polyp
- Death Guard
- Death Knight
- Death Lord
- Night Gaunt
- Drole
- Gug
- Vermis
Infos
- info_command
- info_command_spawn
- info_command_server
- info_bomb
- info_effect_pulse
- info_endgate
- info_mapgate
- info_multispawn
- info_groupspawn
- info_intermission
- info_rubble
- info_screenshake
- info_gug_seismometer
- info_logic_inopen
- info_logic_insolid
- info_logic_random
- info_trap
- path_corner
- path_corner_contact
- path_corner_precise
- trap_lightning
- trap_lightning_triggered
- trap_lightning_switched
Triggers
- trigger_changelevel
- trigger_command
- trigger_command_contact
- trigger_damagethreshold
- trigger_drolejump
- trigger_hurt
- trigger_ladder
- trigger_teleport
- trigger_setgravity
- trigger_void
Funcs
Items
Weapons
Mapobjects
- Static and Dynamic Map-Objects
- Custom Mapobject
- Exploding Crates
- Grills
- Waterfall
- Post Lights
- Tube Lights
- Globe Lights
- Marsh Lights
- Flame Braziers
- Corpses