info_command_server

message

info_command_server is the counterpart to info_command for commands which need to be run on the server. In single-player the distinction does not need to be made as the client and the server share a console. This entity is needed to ensure co-op compatibility for your map. Read the info_command entry for details of when to use each entity.

Please note that features such as ONLY_ACTIVATOR and RESEND_ON_LOAD are not offered for info_command_server, since these spawnflags are for targeting individual players, but commands to the server will always apply globally.

<-Back to the tutorial

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.