This entity creates a bolt of lightning which can be fired on cue by a trigger


  1. BOOM: The entity plays the boom of the player’s lightning attack as well as the lightning hit sound each time it is fired.

The name to use to trigger the lightning.

If set, then the lightning bolt will be aimed towards the origin of the entity with a matching targetname (n.b. currently the additional fields targetname2-4 are not supported).

How much damage a hit from the lightning inflicts. Defaults to 30.

How long the beam should remain active after being triggered.

Specifies a sound to replace the default lightning sound played.

If set to 1, the entity fires lightning without making any sounds. This overrides the BOOM spawnflag and any custom noise applied.

If set to 1, the visible beam matches the style of the shambler. By default the player’s lightning effect is used.

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